
Not to collect information using the bug, but blowing up animal cages by creating noise from a great distance in a game where sound is the most important information (yes, the exploding lantern can be heard at a great distance, fans of blowing up lanterns by shooting from a silencer)

#Bloodhunt halloween quest how to
It feels like Ctytek do not understand how to properly play their game, forcing not to extinguish the burning body of a teammate or use it as a zoning, but to kill immolator. I didn't think I'd ever say this, but I'd rather farm 10k points smashing pumpkins than being forced to change gameplay for quests like: burn animal cages using a bug, kill the hunter with a bug, kill the hunter with a knife with this skin, kill the immolator with a choke bomb, deal 850 damage with a bad weapon with this skin, and other interesting stupid tasks that not only spoil my feeling of the game because it's unclear why I'm being forced into a stupid and stuffy gameplay, but also these quests hurt the teamplay

The questline was introduced because of bad practices within software. It's bad enough that they're using these exploitative features of FOMO and behaviorism. But I also have to keep my Roe Stalker quest active because who knows when I'll get a knife kill next? I have some great knife skins but I guess I'm stuck with one I unlocked until some unpredictable time in the future. I'll take it off if I go in solo and just spam the same beetle to finish the quest to use it 10 times though, which is dumb. I have a quest to shoot enemy stalker beetles now active all the time because I can't plan for when one might use them. It also sucks that you have to pick and balance what you're going for. So not only are you encouraged to use different weapons, but you're encouraged not to play the game per usual. It doesn't help that if you have a quest like "poison an enemy hunter", and you kill them in one hit, it doesn't count. I've commented here already so I won't write it out again (you can see it below these comments) but the quests they've designed have to have been made by someone who doesn't even play the game. The model is atrocious, and mainly due to what you're saying. /r/HuntLFG - find players to squad up with.Rule 10: No Politics/Religious Discussions.Rule 8: Refrain from accusing posts or submissions for violating our community rules.Rule 7: Refrain from violations of the Hunt: Showdown ToS.Rule 6: No cheat/griefing accusations or witch hunting.

RULESĬLICK HERE for details on subreddit rules. Set in the darkest corners of the world, it packs the thrill of survival games into a match-based format. Hunt: Showdown is a competitive first-person PvP bounty hunting game with heavy PvE elements, from the makers of Crysis. r/HuntShowdown is home for Hunt: Showdown community and a hub for the discussion and sharing of content relevant to the game.
